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Appropriations and Extensions of Cultural Spaces in VR and the Metaverse
Appropriations and Extensions of Cultural Spaces in VR and the Metaverse
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Digital virtual reality (VR) and the metaverse provide opportunities for the creation of cultural extensions that define our contemporary society. This has been the practice for millennia – using different technologies and media; humans have always attempted to convey experience through representational forms. The paper puts forward an initial theoretical examination of metaverse using theories on perception and subjectivity in psychology and philosophy and the implications of these in architecture and space creation, both physical and digital. It considers historical VR spaces to better understand the influence of culture and applies this to the contemporary social VR spheres. Though they offer novel opportunities, digital virtual realities and immersive spaces of today are no different than the lineage of spaces and representations that strove to do this throughout history (Grau, 2003). Using different mediums, they each provide an extension of culture that reflects society and becomes a record of their times and ideals.
Digital virtual reality (VR) and the metaverse provide opportunities for the creation of cultural extensions that define our contemporary society. This has been the practice for millennia – using different technologies and media; humans have always attempted to convey experience through representational forms. The paper puts forward an initial theoretical examination of metaverse using theories on perception and subjectivity in psychology and philosophy and the implications of these in architecture and space creation, both physical and digital. It considers historical VR spaces to better understand the influence of culture and applies this to the contemporary social VR spheres. Though they offer novel opportunities, digital virtual realities and immersive spaces of today are no different than the lineage of spaces and representations that strove to do this throughout history (Grau, 2003). Using different mediums, they each provide an extension of culture that reflects society and becomes a record of their times and ideals.
Palavras-chave: - -
DOI: 10.5151/sigradi2022-sigradi2022_19
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Como citar:
Crossley, Tatjana; "Appropriations and Extensions of Cultural Spaces in VR and the Metaverse", p-727-738.
In: XXVI International Conference of the Iberoamerican Society of Digital Graphics.
São Paulo: Blucher,
2023.
ISSN 23186968,
DOI 10.5151/sigradi2022-sigradi2022_19
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TY - CONF T1 - Appropriations and Extensions of Cultural Spaces in VR and the Metaverse JO - Blucher Design Proceedings VL - 11 IS - 2 SP - 727 EP - 738 PY - 2023 T2 - XXVI International Conference of the Iberoamerican Society of Digital Graphics AU - SN - 23186968 DO - http://dx.doi.org/10.5151/sigradi2022-sigradi2022_19 UR - www.proceedings.blucher.com.br/article-details/appropriations-and-extensions-of-cultural-spaces-in-vr-and-the-metaverse-38534 KW - None ER -
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@article{Crossley20144,
title="Appropriations and Extensions of Cultural Spaces in VR and the Metaverse",
journal="Blucher Design Proceedings",
volume="11",
number="2",
pages="727 - 738",
year="2023",
note="",
issn="23186968",
doi="http://dx.doi.org/10.5151/sigradi2022-sigradi2022_19",
url="www.proceedings.blucher.com.br/article-details/appropriations-and-extensions-of-cultural-spaces-in-vr-and-the-metaverse-38534",
author="Tatjana Crossley",
keywords="None",
}
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Tatjana Crossley, Appropriations and Extensions of Cultural Spaces in VR and the Metaverse, Blucher Design Proceedings, Volume 11, 2023, Pages 727-738, ISSN 23186968, http://dx.doi.org/10.5151/sigradi2022-sigradi2022_19 (www.proceedings.blucher.com.br/article-details/appropriations-and-extensions-of-cultural-spaces-in-vr-and-the-metaverse-38534) Palavras-chave:: None;