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BR_PITGAM (Banco Relacional de Padrões de Interface de Top Games para Mobile), desenvolvimento da ferramenta de avaliação de jogabilidade, ergonomia e interatividade em elementos de design de interface sensoriais de jogos digitais

BR_PITGAM (Relational Bank of Top Games Standards Interface for Mobile), development of the assessment tool linking gameplay, ergonomics and interactivity in sensory interface design elements of digital games

Santos, Marco Aurélio Soares dos ; Pereira, Alice Theresinha Cybis ;

Artigo Completo:

This paper aims to describe the development process of BR_PITGAM Tool (Relational Bank of Top Games Standards Interface for Mobile). New experiences in digital games are observed in different genres, types of interaction and navigation. However they can be difficult to follow and related as scientific contributions are treated in general and dispersed form. The BR_PITGAM tool that aims to relate the recommendations for gameplay, ergonomics and interactivity with the interface elements, resulting in a body of knowledge capable of assisting the learning process of digital games. As a relational bank, the proposed tool enable the identification of sensory interface design patterns in casual digital games for smartphones. Thus it offers a new theoretical framework for future research in the area and enables access to various relationships according to desired approaches.

Artigo Completo:

This paper aims to describe the development process of BR_PITGAM Tool (Relational Bank of Top Games Standards Interface for Mobile). New experiences in digital games are observed in different genres, types of interaction and navigation. However they can be difficult to follow and related as scientific contributions are treated in general and dispersed form. The BR_PITGAM tool that aims to relate the recommendations for gameplay, ergonomics and interactivity with the interface elements, resulting in a body of knowledge capable of assisting the learning process of digital games. As a relational bank, the proposed tool enable the identification of sensory interface design patterns in casual digital games for smartphones. Thus it offers a new theoretical framework for future research in the area and enables access to various relationships according to desired approaches.

Palavras-chave: Interface Design, Gameplay, Ergonomics, Interactivity, Digital Games,

Palavras-chave: Interface Design, Gameplay, Ergonomics, Interactivity, Digital Games,

DOI: 10.5151/despro-sigradi2015-60327

Referências bibliográficas
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Como citar:

Santos, Marco Aurélio Soares dos; Pereira, Alice Theresinha Cybis; "BR_PITGAM (Banco Relacional de Padrões de Interface de Top Games para Mobile), desenvolvimento da ferramenta de avaliação de jogabilidade, ergonomia e interatividade em elementos de design de interface sensoriais de jogos digitais", p. 231-238 . In: . São Paulo: Blucher, 2015.
ISSN 2318-6968, ISBN: 978-85-8039-136-7
DOI 10.5151/despro-sigradi2015-60327

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