Maio 2014 vol. 1 num. 1 - 10th World Congress on Computational Mechanics
Full Article - Open Access.
COMPUTATION AND VISUALIZATION OF THREE DIMENSIONAL RADIATION PATTERNS OF ANTENNAS
Joaquim, M. ; Scheer, S. ;
Full Article:
This paper describes developed learning objects (or simulators) to aid in the an-tenna design teaching at an engineering technology level. An important motivation for the development of learning objects is to allow a quality and adapted teaching for Brazilian Uni-versities, in a free form, without spending with an expensive commercial software. The numerical methods are often used to compute important parameters of antennas. An essential parameter of any antenna is the three-dimensional (3D) radiation pattern. With the computa-tion of this 3D radiation pattern is possible to calculate other parameters as directivity, half-power angle, beam efficiency, levels of side lobes, and so on. Thus, an important aid in design of antennas is the visualization of 3D radiation patterns. A few learning objects was developed making use of the OpenGL graphics library to allow the visualization of three-dimensional radiation patterns of the following kinds of antennas: arrays of isotropic anten-nas, dipole antennas in free space and presence of perfect ground plane, and Yagi-Uda an-tennas. Other more adequate graphics software named Visualization Toolkit (VTK) has been used in the development of 3D simulators for antenna radiation patterns. VTK is an open-source, object-oriented software for computer graphics, visualization and image processing. Although it is large and complex, VTK is easy to be used once learned its basic object-oriented design and implementation methodology. VTK is a library of C++ classes. Neverthe-less, application developers may use interpreted languages Tcl, Python and Java. In this pa-per it was used Python and wxPython, a cross platform toolkit, for graphical user interface creation. The wxPython is a wrapper around wxWidgets, which is a mature cross platform C++ library. One of the objectives in use Python, wxPython and VTK is to allow fast devel-opment of scientific visualization prototypes. The second objective is to work with object-oriented design and to transform easily programs in Python (with wxPython and VTK) for programs in C++ (with wxWidgets and VTK). The last objective is to build large and complex applications of scientific visualization, which will be portable, fast and without cost for the students.
Full Article:
Palavras-chave: Radiation Patterns, Antennas, Scientific Visualization, VTK.,
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DOI: 10.5151/meceng-wccm2012-18769
Referências bibliográficas
- [1] Jian-Jing Jin. Theory and Computation of Electromagnetic Fields. Hoboken, New Jersey: John Wiley Andamp; Sons, 2010.
- [2] Cohen M., Manssour I. H. OpenGL: Uma Abordagem Prática e Objetiva. São Paulo: No-vatec, 2006.
- [3] Schroeder W., Martin K., Lorensen B. The Visualization Toolkit. 3rd Edition. Clifton Park, NY: Kitware Inc., 2004.
- [4] Viezbicke P. P. NBS Technical Note 688: Yagi Antenna Design, 1976. Available in: Andlt; http://tf.nist.gov/timefreq/general/pdf/451.pdf Andgt; Access in: march, 25, 2011.
- [5] Balanis C. A. Teoria de Antenas: Análise e Síntese. Vol. 1 e 2. 3rd Ed. Rio de Janeiro: LTC, 2009.
- [6] Joaquim M., Scheer S. “Objetos de Aprendizagem para Visualização Gráfica Tridimensi-onal de Diagramas de Radiação de Antenas”. In: XXXIX Congresso Brasileiro de Educa-ção em Engenharia, 3 a 6 de outubro de 2011, Blumenau, SC.
Como citar:
Joaquim, M.; Scheer, S.; "COMPUTATION AND VISUALIZATION OF THREE DIMENSIONAL RADIATION PATTERNS OF ANTENNAS", p. 2253-2261 . In: In Proceedings of the 10th World Congress on Computational Mechanics [= Blucher Mechanical Engineering Proceedings, v. 1, n. 1].
São Paulo: Blucher,
2014.
ISSN 2358-0828,
DOI 10.5151/meceng-wccm2012-18769
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