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Development and Implementation of an Augmented Reality App for the Three-Dimensional Graphic Geometry Course during Remote Teaching at the Federal University of Pernambuco.

Development and Implementation of an Augmented Reality App for the Three-Dimensional Graphic Geometry Course during Remote Teaching at the Federal University of Pernambuco.

Teixeira, Frederica ; Alessio, Pedro ;

Full Article:

This study explores the educational use of Augmented Reality (AR) for teaching Three-Dimensional Graphic Geometry (GGT) within the Engineering curriculum at the Federal University of Pernambuco. GGT course faces high failure rates due to students' spatial skill limitations and struggles with visual comprehension. To address this, the GGT-RA app was developed, enabling real-time visualization of 3D models from the course ebook using AR. A survey evaluated impressions, yielding insights for app improvement, with feedback from students, teaching assistants, and professors during remote 2021 usage. While the application has shown promise, forthcoming improvements should place a priority on ensuring compatibility across devices and enhancing system flexibility. This will improve accessibility and facilitate understanding of 3D Graphic Geometry for students.

Full Article:

This study explores the educational use of Augmented Reality (AR) for teaching Three-Dimensional Graphic Geometry (GGT) within the Engineering curriculum at the Federal University of Pernambuco. GGT course faces high failure rates due to students' spatial skill limitations and struggles with visual comprehension. To address this, the GGT-RA app was developed, enabling real-time visualization of 3D models from the course ebook using AR. A survey evaluated impressions, yielding insights for app improvement, with feedback from students, teaching assistants, and professors during remote 2021 usage. While the application has shown promise, forthcoming improvements should place a priority on ensuring compatibility across devices and enhancing system flexibility. This will improve accessibility and facilitate understanding of 3D Graphic Geometry for students.

Palavras-chave: Augmented Reality, Education, Graphical Geometry, 3D Graphic Representation, Real-Time Rendering Engines,

Palavras-chave: Augmented Reality, Education, Graphical Geometry, 3D Graphic Representation, Real-Time Rendering Engines,

DOI: 10.5151/sigradi2023-336

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Como citar:

Teixeira, Frederica; Alessio, Pedro; "Development and Implementation of an Augmented Reality App for the Three-Dimensional Graphic Geometry Course during Remote Teaching at the Federal University of Pernambuco.", p. 906-917 . In: . São Paulo: Blucher, 2024.
ISSN 2318-6968, DOI 10.5151/sigradi2023-336

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