Abril 2023 vol. 11 num. 2 - XXVI International Conference of the Iberoamerican Society of Digital Graphics
Full Article - Open Access.
The remains of Morro do Castelo: locative gaming and digital heritage in Rio de Janeiro
The remains of Morro do Castelo: locative gaming and digital heritage in Rio de Janeiro
Meliande, Maria Clara Palermo ; Paraizo, Rodrigo ;
Full Article:
This paper describes a research studying the tactical appropriation of location-based informational media in urban space. More specifically, we are concerned with using these techniques as a ludic tool to shed light in the processes of urban transformations and preservation of heritage in the city of Rio de Janeiro, using Morro do Castelo as a case study. This research is divided in three parts: the first comprises a historical review of the demolition of Morro do Castelo; the second consists in the elaboration of a set of points of interest related to the theme downtown Rio; the third involves the creation of a proof-of-concept prototype using the Actionbound platform, conducting a few field tests to evaluate the consistency of the itinerary. The results indicate the potential of location-based games as a tool for cultural heritage education, as well as the inherent difficulties in designing such experiences.
Full Article:
This paper describes a research studying the tactical appropriation of location-based informational media in urban space. More specifically, we are concerned with using these techniques as a ludic tool to shed light in the processes of urban transformations and preservation of heritage in the city of Rio de Janeiro, using Morro do Castelo as a case study. This research is divided in three parts: the first comprises a historical review of the demolition of Morro do Castelo; the second consists in the elaboration of a set of points of interest related to the theme downtown Rio; the third involves the creation of a proof-of-concept prototype using the Actionbound platform, conducting a few field tests to evaluate the consistency of the itinerary. The results indicate the potential of location-based games as a tool for cultural heritage education, as well as the inherent difficulties in designing such experiences.
Palavras-chave: Digital heritage, Location-based games, Morro do Castelo, 20th century Rio de Janeiro,
Palavras-chave: Digital heritage, Location-based games, Morro do Castelo, 20th century Rio de Janeiro,
DOI: 10.5151/sigradi2022-sigradi2022_121
Referências bibliográficas
- [1] .
Como citar:
Meliande, Maria Clara Palermo; Paraizo, Rodrigo; "The remains of Morro do Castelo: locative gaming and digital heritage in Rio de Janeiro", p. 883-894 . In: XXVI International Conference of the Iberoamerican Society of Digital Graphics.
São Paulo: Blucher,
2023.
ISSN 2318-6968,
DOI 10.5151/sigradi2022-sigradi2022_121
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