Dezembro 2021 vol. 9 num. 6 - XXV International Conference of the Iberoamerican Society of Digital Graphics
Full Article - Open Access.
VitruviAR: Interactive Augmented Reality for Early Design Stage Applications
VitruviAR: Interactive Augmented Reality for Early Design Stage Applications
Kim, Taeyong ; Guida, George ; Kim, Dongyun ;
Full Article:
The increasing development of Augmented Reality (AR) applications have found prevalence within construction stages of architectural projects. The workflows developed within digital fabrication and assembly processes provide insights on how the design cycle could be completed through mixed reality. In this paper we present VitruviAR, an AR prototype for handheld devices which focuses on the design ideation stages of a project through an intuitive user interface and multi-functional toolset. Three design methodologies relating to the act of sketching digitally are proposed: freeform 3D sketching in point-based meshes, additive 3D sketching with primitive and scanned objects, and computational 3D sketching via a User Datagram Protocol (UDP). These each demonstrate engaging ways of designing and visualizing new spaces and interacting with urban contexts in real-time
Full Article:
The increasing development of Augmented Reality (AR) applications have found prevalence within construction stages of architectural projects. The workflows developed within digital fabrication and assembly processes provide insights on how the design cycle could be completed through mixed reality. In this paper we present VitruviAR, an AR prototype for handheld devices which focuses on the design ideation stages of a project through an intuitive user interface and multi-functional toolset. Three design methodologies relating to the act of sketching digitally are proposed: freeform 3D sketching in point-based meshes, additive 3D sketching with primitive and scanned objects, and computational 3D sketching via a User Datagram Protocol (UDP). These each demonstrate engaging ways of designing and visualizing new spaces and interacting with urban contexts in real-time
Palavras-chave: Augmented Reality; Concept Design; Accessible User Interface; Visualization; Generative Design,
Palavras-chave: Augmented Reality; Concept Design; Accessible User Interface; Visualization; Generative Design,
DOI: 10.5151/sigradi2021-83
Referências bibliográficas
- [1] .
Como citar:
Kim, Taeyong; Guida, George; Kim, Dongyun; "VitruviAR: Interactive Augmented Reality for Early Design Stage Applications", p. 1101-1114 . In: XXV International Conference of the Iberoamerican Society of Digital Graphics.
São Paulo: Blucher,
2021.
ISSN 2318-6968,
ISBN: 978-65-5550-232-9
DOI 10.5151/sigradi2021-83
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